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April 23, 2009

I don’t really play video games. Not out of any lack of desire to play them. In fact, quite to the contrary, I feel a persistent desire to play. In playing games, I appreciate the value of problem solving, of having the opportunity to attempt to solve the same problem multiple times, to push at the boundaries of the program and learn the rules by which the game must be played. Gaming is, in many ways, the act of learning. Moving forward in a game is a signal of learning; the player has mastered a particular element, and is rewarded with the next puzzle.

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September 16, 2008

School is finally in full swing: this seems to be the theme of the last week. We’ve all weathered the first econ problem set, considered the ins and outs of the Carlyle Group’s proposed investment in the Chinese construction company Xugong, drawn more probability and decision trees than we know what to do with, and spent a fair amount of time working in our core groups to determine what intrinsic and unique qualities we each have which will help facilitate our eventual roles as, in the words of SOM’s mission, “leaders for business and society”.

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August 30, 2008

(Mark Lombardi: chicago outfit and satellite regimes, c.1981-83, 1998)

Amazingly, we’ve made it through a full week of classes. Somehow. There are a number of things that stand out in my mind as exceptional. However, there is one particular event that has been on my mind quite a bit in the last few days: the petrodollar recycling exercise in Professor Bracken’s Problem Framing class.

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August 25, 2008

Every once in a while, no matter how far away something seems, it eventually shows up at your doorstep, rings the bell, and invites itself in for a drink and some leftovers. In an odd way, this has been my experience thus far in the first few weeks here at SOM. No matter how distant an idea business school has seemed, it has made a rapid transition through sudden inevitability into even more sudden reality.

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